Black Mesa

Unforseen Consequences

Level Design & Environment Art

Unforeseen Consequences is the third chapter in Black Mesa and takes place after the incident that wreaks havoc throughout the Black Mesa facility. The chapter itself gives the player their first encounter with various enemies including the Headcrab, Zombies, Houndeyes and Barnacles. Each introduction helps to teach the player about enemy characteristics and ways they can either be defeated or avoided.

The chapter is split into three distinctively themed areas; the post incident anomalous materials laboratories (which the player visits before the incident), the coolant reserves and lastly the lower canals. While Anthony Stone worked on the first half of the chapter, I was tasked with creating the layouts and visual styles for the coolant lab & lower canal sections in the second half of the chapter.

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